Version 0.20
The engine (now with update 7): kmquake2_020_update7.zip (12.7 MB)
Hi-res levelshots (optional): kmquake2_021_lvlshots_hi.zip (91.9 MB)
The engine source code (updated): kmquake2_020_update7_src.7z (2.48 MB)
Official mission pack support (also needed for Pax Imperia): kmquake2_020_b3_missionpack.zip (5.02 MB)
Zaero support (unchanged from Beta 2): kmquake2_020_b2_zaero.zip (518 KB)
3rd Zigrock Bot II (3ZB2) support: kmquake2_020_3zb2_lazarus.zip (1.03 MB)
Coop Or Die support: kmquake2_020_b3_coopordie.zip (582 KB)
D-Day Normandy support: kmquake2_020_dday5063.zip (632 KB)
The engine (now with update 7): kmquake2_020_update7.zip (12.7 MB)
Hi-res levelshots (optional): kmquake2_021_lvlshots_hi.zip (91.9 MB)
The engine source code (updated): kmquake2_020_update7_src.7z (2.48 MB)
Official mission pack support (also needed for Pax Imperia): kmquake2_020_b3_missionpack.zip (5.02 MB)
Zaero support (unchanged from Beta 2): kmquake2_020_b2_zaero.zip (518 KB)
3rd Zigrock Bot II (3ZB2) support: kmquake2_020_3zb2_lazarus.zip (1.03 MB)
Coop Or Die support: kmquake2_020_b3_coopordie.zip (582 KB)
D-Day Normandy support: kmquake2_020_dday5063.zip (632 KB)
Lazarus Files
Complete Lazarus files archive, September 2001 (examples for making maps with KMQuake2): lazarus_total_09_2001.zip (28.5 MB)
Complete Lazarus files archive, September 2001 (examples for making maps with KMQuake2): lazarus_total_09_2001.zip (28.5 MB)
QuArK Support Files
QuArK DataQ2 file to enable new surface flags, unzip to your QuArk/addons/Quake_2 folder: kmq2_data_quark.7z (3.2 KB)
QuArK DataQ2 file to enable new surface flags, unzip to your QuArk/addons/Quake_2 folder: kmq2_data_quark.7z (3.2 KB)
KMQBSP
Version 1.13d: kmqbsp_113d.zip (229 KB)
Version 1.13d: kmqbsp_113d.zip (229 KB)
QERadiant
Due to reports that QERadiant won't install on newer 64-bit versions of Windows, I've zipped up an installed copy with the 1.47 executable. You can manually install this by unzipping this archive to wherever you want to install it and creating a shortcut to launch it.
Version 1.47 (zip archive, manual install): QERadiant147.zip (237 KB)
Due to reports that QERadiant won't install on newer 64-bit versions of Windows, I've zipped up an installed copy with the 1.47 executable. You can manually install this by unzipping this archive to wherever you want to install it and creating a shortcut to launch it.
Version 1.47 (zip archive, manual install): QERadiant147.zip (237 KB)
3-Team CTF
Because KMQ2 supports 3-Team CTF, and its site has disappeared from the web, here are the hard-to-find original files.
Version 1.31 (self-extracting archive, can be opened with 7-Zip): 3tctffinal.exe (10.7 MB)
Maps 11-15 (self-extracting archive, can be opened with 7-Zip): 3t_pack1.exe (4.75 MB)
Because KMQ2 supports 3-Team CTF, and its site has disappeared from the web, here are the hard-to-find original files.
Version 1.31 (self-extracting archive, can be opened with 7-Zip): 3tctffinal.exe (10.7 MB)
Maps 11-15 (self-extracting archive, can be opened with 7-Zip): 3t_pack1.exe (4.75 MB)
Quake2 Unofficial v3.24 Patch
Win32 Binaries: quake2-3.24-win32.zip (1.08 MB)
Win32 Binaries (Full Patch w/ CTF 1.5): q2-3.24-x86-full-ctf-1.5.zip (30.6 MB)
Source Code: quake2-3.24-src.7z (782 KB)
Rogue/Xatrix Missionpack Source Code: quake2-3.24-src-missionpack.7z (332 KB)
Win32 Binaries: quake2-3.24-win32.zip (1.08 MB)
Win32 Binaries (Full Patch w/ CTF 1.5): q2-3.24-x86-full-ctf-1.5.zip (30.6 MB)
Source Code: quake2-3.24-src.7z (782 KB)
Rogue/Xatrix Missionpack Source Code: quake2-3.24-src-missionpack.7z (332 KB)
Return to Castle Wolfenstein v1.42d Patch
Win32 Binaries: rtcw-sp-1.42d-win32-bin.zip (1.57 MB)
Source Code: rtcw-sp-1.42d-src.7z (2.14 MB)
Win32 Binaries: rtcw-sp-1.42d-win32-bin.zip (1.57 MB)
Source Code: rtcw-sp-1.42d-src.7z (2.14 MB)
Quake2MaX v0.46
Win32 Binaries: quake2max.046.zip (9.34 MB)
Source Code: quake2max.046.src.7z (1.21 MB)
Why does candy crush keep crashing.
Win32 Binaries: quake2max.046.zip (9.34 MB)
Source Code: quake2max.046.src.7z (1.21 MB)
Why does candy crush keep crashing.
PC, PS2 / Action / Release: Nov 20, 2001 / ESRB: M
Source Code Released for Wolfenstein: Enemy Territory and Return to Castle Wolfenstein
id Software has released the source code of Splash Damage's Wolfenstein: Enemy Territory and Grey Matter's Return to Castle Wolfenstein as part of..
READ MORE >'This is kind of a big deal. No other engine has the movement/weapon feel that this engine does ..'
see all 20 commentsSmall Dev Steals Assets from Countless Games, Including Oblivion, Wolfenstein, World of Warcraft
Update 3: More comparisons surfaced overnight, revealing that Limbo of the Lost apparently contains background elements of Gray Matter's Return to..
READ MORE >'lol! hahahahahaha.. oh man, just the sheer audacity of it is hilarious! talk about 'mashup'! ..'
see all 358 comments
Enemy Territory Fritz Bot Availabe
Maleficus sends along word that his Fritz Bot for Wolfenstein: Enemy Territory is now available. The bots are aware of objectives, the game's..
READ MORE >Wolfenstein: Enemy Territory 2.60 Out
Activision sends along a new Wolfenstein: Enemy Territory patch, updating the multiplayer game to v2.60. There are some minor server and client..
READ MORE >'i love this game and am still playing it. swampnutz, i'm on <HH> sometimes too as ..'
see all 11 commentsEnemy Territory Fortress Released
The first release of Enemy Territory Fortress is now available, offering fortress gameplay for the free Wolfenstein: Enemy Territory game. There's..
READ MORE >'Am I the only QWTF player that watched the promo videos and thought that this mod looked ..'
see all 24 commentsCall of Duty Expansion Previews
There's a new Call of Duty: United Offensive preview on GameSpot this afternoon, taking a look at what all is new in this expansion pack. Several..
READ MORE >id's Next, On RTCW2
In another G4/Tech TV piece Todd Hollenshead talked about what's next for id, which is an all-new property. He also mentioned Return to Castle..
READ MORE >'Wolf:ET is Battlefield RTCW. It shouldnt even have the RTCW or Wolfenstein part in its name as ..'
see all 152 commentsRTCW Bot
Maleficus let us know that he has released the first version of his Fritz Bot for Return to Castle Wolfenstein. Only the map MP_Destruction is..
READ MORE >'I'm always a fan of this kind of thing. 357 maximum bolt action rifle. My internet conection goes down quite a bit, so bots for ..'
see all 5 commentsWolf: ET Source Code
Activision sends along the Wolfenstein: Enemy Territory source code, finally allowing people to create mods for the game. According to the..
READ MORE >RTCW Platinum Edition
If you still haven't picked up Return of Castle Wolfenstein or for some reason want to pay for Enemy Territory, Activion and id Software have..
READ MORE >Wolf: ET Patch
As promised, Activision has released Wolfenstein: Enemy Territory patches for both Windows and Linux. There are a few client and server related fixes.
READ MORE >Wolf ET Patch Soon
Activision sends along word that they'll be releasing a new patch for Wolfenstein: Enemy Territory later today. The 1.02 update includes several..
READ MORE >Enemy Territory Level Editor
As promised, Activision has released the Wolfenstein: Enemy Territory level editor allowing people to create their own maps for this free WW2..
READ MORE >'can someone please go point for point as to why the ET maps are so great? several mappers along ..'
see all 38 commentsEnemy Territory Map Editor
Activision sends along word that a map editor for Wolfenstein: Enemy Territory will be released tomorrow, though when exactly and what kind of..
READ MORE >'Now someone needs to make a map where the US invades Canada, or Canada invades the US :D ..'
see all 30 commentsWolfenstein: ET Update
As promised, Activision has released a Windows and Linux server update for Wolfenstein: Enemy Territory. The patch improves server stability and..
READ MORE >'patch is not installing. 'The setup program seems to have failed on x86/glibc-2.1'
see all 8 commentsAdvertisement
Cheat Codes (client)The following codes will work on the single player retail version of the game, and only on a saved game. They do not work in the demo or multi-player games. Edit your Windows 9x/ME Desktop Shortcut for the game and change the 'Target' field to:
'C:Program FilesReturn to Castle WolfensteinWolfSP.exe' +set sv_cheats 1
If using Windows XP, right click on the single play shortcut. On the 'Command Line', make sure the command line is in quotes and add +set sv_cheats after two spaces, so it resembles:
'drive:pathfolderWolfSP.exe' +set sv_cheats 1
Notice that there are two spaces between the last ' and the + in the Windows XP shortcut.
Edit the path as necessary if you installed the game to another location. Start the game. While playing the game, press ~ to display the console window. Enter one of the following codes to activate the corresponding cheat function:
Result | Cheat Code |
God mode | /god |
Disable enemy AI | /notarget |
No clipping mode | /noclip |
All weapons and ammunition | /give all |
Armor | /give armor |
Full ammunition for current weapons | /give ammo |
Health | /give health |
Stamina | /give stamina |
Spawn indicated item | /give [item name] |
Never get tired | /nofatigue |
Display current map name | /mapname |
List maps | /dir maps |
Advance to indicated map | /spdevmap or /devmap [map name] |
Show all commands | /cmdlist |
Reconnect to last server | /reconnect |
Suicide | /kill |
Exit game | /quit |
Show current server settings | /serverinfo |
Toggle between windowed and full screen; Restart game when changed | /toggle r_fullscreen |
Toggle compass display | /toggle cg_drawcompass |
Toggle HUD display | /toggle cg_draw2d |
Toggle old Wolfenstein HUD | /cg_uselessnostalgia [0 or 1] |
Toggle frame rate display | /toggle cg_drawfps |
Toggle gibs | /toggle cg_gibs |
Toggle team overlays | /toggle cg_drawteamoverlay |
Change field of view | /cg_FOV [number] |
Show time left | /toggle cg_drawtimer |
While playing the game, press ~ to display the console window. Enter one of the following codes to activate the corresponding cheat function:
Result | Cheat Code |
Reset map | /map restart |
Kick player from the server | /kick [player name] |
Toggle friendly fire | /g_friendlyFire [0 or 1] |
Force even teams | /g_forcebalance |
Set maximum players that can connect | /sv_maxclients [number] |
Set time limit | /timelimit [number] |
Set warm up time in seconds | /g_warmup [number] |
Set gravity; lower is less gravity | /g_gravity [number]# |
Set movement; lower is slower | /g_speed [number]# |
While playing the game, press ~ to display the console window. Enter '/name [value]' to change the player's name and color. To change colors, include one of the following entries.
- ^1: Red
- ^2: Green
- ^3: Yellow
- ^4: Blue
- ^5: Light Blue
- ^6: Pink
- ^7: White
- ^8: Black
- ^9: Red
For example, to change your name to 'AmericaTheBeautiful' in red, white, and blue, enter '/name ^1America^7The^4Beautiful'.
Item namesUse one of the following values with the '/give [item name]' code.
Return To Castle Wolfenstein Patch
- panzerfaust
- thompson
- mp42
- mauser rifle
- flamethrower
- sten
- fg42 paratroop rifle
- grenade
- colt 45
- large health
- medium health
Return To Castle Wolfenstein Bots 2
Use one of the following values with the '/spdevmap [map name]' or '/devmap [map name]' codes:
- escape1
- escape2
- tram
- village1
- village2
- crypt1
- crypt2
- church
- boss1
- forest
- rocket
- dam
- chateau
- dark
- dig
- castle
- end
- beach
- village
- boss2
- rocket
- baseout
- assault,mfactory
- trainyard
- norway
- xlabs
- wine
- wine2
- wine3